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Dev-Blog Avalon Realms — Dev Log #1 | 08/10/2025

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Avalon Realms — Dev Log #1 ✨
Enchants, Discord perks, and Folia performance testing ⚙️
Posted: August 10, 2025



TL;DR 🧾
  • We’re rolling with AdvancedEnchantments and building out 450+ custom enchants ✨.
  • Discord account linking 🔗 + server booster perks 🚀 are coming online.
  • Folia (1.21.6, Java 21) has been our best path for performance so far 🧠.
  • We’ve seen occasional chunk ↔ player interaction desyncs 🐛; we’re testing fixes.
  • Beta will run on our current dedicated box first 🧪 before we decide final hardware layout.



Custom Enchantments 🔮
We’ve selected AdvancedEnchantments as our foundation and are authoring 450+ custom enchants tailored for survival gameplay. The goal is depth without bloat—each enchant should feel meaningful, discoverable, and balanced for Towny, PvE, and light PvP moments ⚔️.​



Discord Integration 🤝
  • Account Linking: In-game ↔ Discord linking for role syncs and future rewards 🔗.
  • Booster Perks: Server boosters will receive tasteful in-game benefits and cosmetic flourishes 💎. Nothing pay-to-win; just good vibes ✌️.



Performance & Folia Findings 🧩
We’re running Minecraft 1.21.6 on Java 21 with Folia. In practice, Folia’s region threading has given us the smoothest tick pacing in stress tests 📈. We can keep the server very playable on 4–8 GB RAM under mixed player loads.​
That said, we’ve observed intermittent desyncs between chunk state and player interaction under certain conditions (e.g., quick movement + interaction bursts) ⏱️. These are rare but noticeable—so we’re actively profiling and experimenting with:​
  • Allocating more RAM to assess GC pressure vs. headroom 🧮.
  • Adjusting thread settings and task affinity to see if concurrency helps 🧵.
  • Targeted plugin/config passes to reduce cross-region contention 🔧.



Testing Plan 🗺️
  • Phase 1: Run the beta on our base dedicated server and gather live metrics + player feedback 🧪.
  • Phase 2: Compare against our custom-built dedicated server profile 🏗️.
  • Decision Gate: Choose between (a) one service per dedicated node 🖥️, or (b) shared host/VPS setups with truly dedicated resources for each service 🧰.



Infrastructure Considerations 🏗️
Our choice will hinge on stability and headroom during peak events. If the desyncs correlate with resource contention, we’ll lean toward per-service dedicated 🛡️. If concurrency tuning solves it, dedicated-resource VPS groupings may give us better elasticity for seasonal spikes 🌤️.​



What’s Next 📌
  • Finalize the first wave of custom enchants and begin public documentation 📚.
  • Deploy Discord linking + booster perks to beta 🚀.
  • Deep-dive profiling on desync scenarios; test RAM/threading hypotheses 🔍.
  • Publish our performance guide and recommended client settings for players 📝.



How You Can Help (Beta Testers) 🙌
  • Join the beta and play normally—build, travel, fight, enchant 🧱🧭⚔️.
  • If you notice blocks “snap back,” delayed interactions, or odd chunk behavior, report what you were doing, where, and when 🗒️.
  • Try a variety of enchants and submit balance notes (too weak/strong, niche, redundant) ⚖️.
Your feedback directly shapes launch polish. Thank you! ❤️



Our goal is simple: make Avalon Realms more enjoyable and fun for everyone—stable performance, rich progression, and a community-first experience 🌟.
 
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